
This will then result in the defeated hero playing their idle animation when the hurt animation is done.Īnother way and a simpler one at that is to trigger this glitch by conceding while the hero's idle animation plays out.īefore update ?, it was also possible to trigger this glitch by using anything that attacks multiple lanes such as Threepeater and Shooting Starfruit or Power Pummel to finish off the zombie hero. The faster attack will cause the Defeat animation to play out but the slower attack animation that also hit it, causing the hurt animation to play out. One way is by having two different plants with different attack timing and that the front plant is unable to finish off the Zombie Hero (such as Wall-Nut in front and Sunflower behind doing the finishing blow on the zombie hero but Wall-Nut is unable to finish off the zombie hero by itself). However, there is a possibility of the Defeat animation being canceled.
#PVZ HEROES ZOMBIES UPDATE#
This may also happen to any hero in newer versions, though such thing to occur is rare.įrom the 1.6.27 update onwards, the Defeat animation can now appear earlier. This ranges from going faster or slower than normal, as well as reacting to hits late. Animations Glitch Įlectric Boogaloo's animations used to be severely glitched. If your opponent concedes while you redraw a card, all cards disappear except the fourth card. This will only happen if you redraw a card. Strangely, sometimes adding, removing, etc., 2 cards while building a deck will sometimes only display it as one (Ex: Added 2 cards to my deck, but going to the deck only shows x1). Should the "Team-Up" teammates attack, they will damage themselves. Sometimes plants and zombies can be placed on the front as if it had Team-Up.

If the teammates get "played" to the opponent's side, then it is impossible to win.

If the player does manage to time travel forward, the following can be seen:

Time traveling backwards work fine, but tickets won't be saved if the player goes back to the main menu. PopCap has stated that attempting to time travel (via the phone's settings app) can result in disastrous results and can corrupt the game.

Normally, this can only happen with ten or more cards in your hand. There exists a glitch where your Super-Block Meter will have all sections filled, without blocking an attack. 21 Card has no strength when planted, but the icon still shows.12 Auto-skip Zombie Phase and 10 second turn Glitch.
